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Test drives can only be done if the car is driveable (no parts missing, and engine in acceptable condition), and takes place on a small car park lined with cones. Parts can only be accessed from one point.Īside from repair, the player can also change the oil (a several-step process involving the oilpan, which is the only moveable object in the garage, and indirect measuring of the level with a dipstick as in real engines), tune engine performance with a small untimed minigame, and perform test drives. Players can also sell car parts for a small amount, reaching a maximum of half the new cost when selling a part in perfect condition.Īccess to parts is only via specific points on the car - the engine area, the four wheels, and the undercarriage the undercarriage is only available when the car is raised, and others are only available when the car is on the floor.
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A smaller range of car parts can also be repaired directly at another workbench - this costs money, but is always cheaper than buying new.
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Parts are available immediately after purchase. New parts can be bought 'online' via a computer in the garage from two stores - one that sells all parts at 100% quality, and a much cheaper store with a limited range that sells secondhand (lesser quality) parts.
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The latter also provides a summary of each wheel's ratings as it is performed. The player has access to two tools to speed up the examination process - an OBD Link that automatically examines most parts of the engine, and (except in the first garage) a 'Diagnostic Path' that tests the car's braking and suspension. Parts with very low qualities also have a different 'rusted' appearance that can help to identify them before the proper examination. removing a wheel to access the brakes and axle). In turn, removing a part sometimes requires 'unbolting', and some can only be accessed when other parts are removed (e.g. Most parts can be examined while attached to the car, though some have to be removed for their rating to become visible. Each removeable part has a quality rating (from 0 to 100%, where 100% is perfect condition), with low ratings representing either damage or deterioration. No people are ever visible during the game, with the objectives given as a 'request/invoice' form.ĭespite the 'Simulator' title, the game is closer to a puzzle, with the majority of objectives involving the identification and fixing of broken or damaged car parts. Gameplay generally takes place in first person, though for convenience the game camera can be moved through the car. The player takes the place of an unnamed (and invisible) mechanic. Orders range from the specific to the unhelpful, from fixing damage from a pothole, making a teenager's first car run better, doing a general examination, replacing stolen parts, tuning a car for racing, and the dreaded "my car made a strange noise and now it doesn't start". The game contains a 'career' mode containing 75 orders across three garages, which unlocks an endless mode and a special vehicle when completed.Ĩ vehicles of different kinds are included (such as a SUV, van and sportscar) vehicles have nearly one hundred replaceable parts, which share some similarities but are not entirely identical (4WD versus 2WD, V4 versus V6 engines, and so on). The aim of Car Mechanic Simulator 2014 is to find problems in a car by examining parts and performing tests, identify the damaged parts, and replace or repair them.